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Knowledge of any of those methods would be nice. Be for simplicity's sake,
the crossings of the lat/long lines is just what I was looking for.
"Christopher James Huff" <cja### [at] earthlinknet> wrote in message
news:cja### [at] netplexaussieorg...
> In article <3e13cfc6@news.povray.org>,
> "Jessie K. Blair" <lor### [at] aolcom> wrote:
>
> > I have a sphere shaped object that I wish to place many smaller spheres
> > around. I want the smaller spheres to be plotted on the points of
> > intersection of the wireframe that a sphere would consist of, allowing
the
> > smaller spheres to be placed in a spherical shape around the first
sphere
> > object.
>
> You need to be a bit more specific...there are many ways to tessellate a
> sphere. You place them with spherical coordinates, at the crossings of
> latitude/longitude lines. You could place them at the vertices of a
> polyhedron generated by recursively splitting the triangles of a regular
> tetrahedron or octahedron. You could place them in grids on the faces of
> a sphere that is then projected to the surface of the sphere. And
> probably some others I haven't thought of yet.
>
> --
> Christopher James Huff <cja### [at] earthlinknet>
> http://home.earthlink.net/~cjameshuff/
> POV-Ray TAG: chr### [at] tagpovrayorg
> http://tag.povray.org/
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